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Blue Seeder

(image) (image)

The Blue Magi are an order of magi that study the recreation of past experiences. Their services are normally considered a luxury for high-born ladies; however, it is a little-used facet of their power that they are able to recreate unpleasant experiences just as easily as pleasant ones.

Some blue mages who are immersed in war for long periods grow angry and jaded, forsaking the study of pleasant experiences and seeking ways to turn those around them into conduits for pain. It is by mages such as these that the Mimics were created.

Special Notes: Whenever this unit is hit with an attack, it gains the ability to use that attack. Weaker attacks will be forgotten in favor of stronger ones.

Information

Advances from: Blue Mage
Advances to: Blue Charmer
Cost: 38
HP: 52
Movement: 5
XP: 150
Level: 2
Alignment: liminal
IDBlue Seeder
Abilities: blue mage

Attacks (damage - count)

(image)transform
melee
6 - 1
blade
mimic curse
(image)enchant
ranged
6 - 3
arcane
mimic enchantment

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
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(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%